[CSGO] Project Sewer - Environmental Design

de_sewer is a Competitive 2vs2 Wingman Map in the Workshop.
This project was done by me for my Minor "Skilled". There were 5 months of work put into this level design. This is my first map in Hammer++ engine. I picked up the software not too long ago when I started this project.
The map is based in a non-existent place in Bulgaria.

Custom assets made for the map:
- decals
- sounds
- 3d models (not implemented)
- 2d textures (not implemented)